[SOLVED] Controller Inputs While Window Is Unfocused?
Posted: Sat May 14, 2016 2:50 pm
So I want to be able to detect controller buttons and hats while the window is unfocused. My game requires you to be out of focus a lot of the time consulting a separate .pdf as you play, and it looks like currently the engine cannot support this at all?
I do NOT need this for keyboard, only for controllers.
I do NOT need this for keyboard, only for controllers.