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Headless mode?

Posted: Sun May 08, 2016 10:03 pm
by mrjames
Hi! First post from me!

I'm just getting started. I would like to play with some client/server socket-type code on the one machine. Is there some way to get LÖVE2D to start with no GUI/headless for the server side? I'm trying to keep my dev environment SUPER simple and want to dive in to Lua programming at both ends (I'm a C++ greybeard).

Thanks!

James

Re: Headless mode?

Posted: Sun May 08, 2016 10:25 pm
by Nixola
You can set t.window to false in [wiki]love.conf[/wiki]. That should do it.

Re: Headless mode?

Posted: Mon May 09, 2016 9:47 pm
by mrjames
That worked a treat. Thanks!