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SH1FT V1.1 - a gravity bending platformer
Posted: Sun Apr 03, 2016 10:30 am
by Hydrogen Maniac
I'm too lazy to write a new description so I just copied and pasted the description from my GAMEJOLT page.
You can find it here: http://gamejolt.com/games/sh1ft/138021
What is SH1FT?
SH1FT is a game were you run, jump and most importantly invert gravity in order to reach the exit and progress to the next level. There are 20 levels in total.
Controls(by default).
jump = 'w'
move right = 'd'
move left = 'a'
invert gravity = 'space'
switch = 'shift'
OptionStuff
toggle fullscreen = 'F1'
increase sound volume = '+' or 'F3'
decrease sound volume = '-' or 'F2'
Downloads
(windows only)
New in this version (V1.1)
fixed a glitch were the player would shake when jumping to a higher elevation
fixed a glitch were moving platforms wouldn't reset properly when the player dies
added death sound effect
added two new particles
Screenshots
Re: SH1FT - a gravity bending platformer
Posted: Sun Apr 03, 2016 11:42 am
by whitebear
This is pretty awesome. Is it intentional to let player jump if they just fell? Also the collision detection does weird things sometimes. Including ledge forgiveness and wobbliness.
Suggestions:
*Add death sound and particles for more impact.
*Keep the level restart state consistent. I noticed that some levels were reset to original state while others were left the way you died in them. Restarting level and finding you can't rely on learned muscle memory is annoying when dealing with fast paced obstacle courses.
Re: SH1FT - a gravity bending platformer
Posted: Sun Apr 03, 2016 12:06 pm
by Hydrogen Maniac
Thanks for the feedback. I'll try to get the restart state to be more consistent and improve the collision in the next patch.
PS. yeah, the jumping thing is intentional
Re: SH1FT - a gravity bending platformer
Posted: Sun Apr 03, 2016 2:39 pm
by Pebsie
Looking awesome!
Re: SH1FT - a gravity bending platformer
Posted: Mon Apr 04, 2016 3:03 am
by monkeyman
Good job, it's a pretty fun game! Nothing else to add besides keep it up.
Re: SH1FT V1.1 - a gravity bending platformer
Posted: Mon Apr 04, 2016 6:36 pm
by T-Bone
The game doesn't work at all for me. I've submitted a screenshot of how it looks, and it crashes after a couple of seconds. Tried on Löve 0.10.1 on Windows 10. My GPU is a GeForce GTX 460 with latest drivers.
Re: SH1FT V1.1 - a gravity bending platformer
Posted: Mon Apr 04, 2016 8:06 pm
by Hydrogen Maniac
hmm... I wish I could be of more help but I honestly have no idea of what's causing this
, but I'll try to pass the game over to some of my friends who havn't tried it yet to see if can replicate the problem on their system.
Re: SH1FT V1.1 - a gravity bending platformer
Posted: Tue Apr 05, 2016 6:22 pm
by pgimeno
For me (under Linux, using WindowMaker as the window manager) the window starts to move down until it goes off the screen. I could see the menu there before it disappeared, though.
Commenting out this line fixed the problem:
Code: Select all
love.window.setFullscreen(options.fullscreen, "desktop")
You should not do that in love.update. Or at least you should only do it when the option is changed.
Edit: Played it now. It's quite fun. I noticed the physics problems reported above.
Re: SH1FT V1.1 - a gravity bending platformer
Posted: Tue Apr 05, 2016 8:35 pm
by Hydrogen Maniac
I'll try to fix the fullscreen problem in V1.2, should be an easy fix.
Btw are you playing V1.0 or V1.1? The physics should be a bit better in the later version.
Re: SH1FT V1.1 - a gravity bending platformer
Posted: Wed Apr 06, 2016 1:16 am
by pgimeno
1.1