Hey !
I have some problems on my game, I want to create smooth shadow on my game. With the l.g.setColor(...), it do tile shadow like that :
but I want this :
I tested the light vs shadow engine but I had a lot of bug and I didn't know how to fixed it.
Thanks
Tile shadow
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Tile shadow
function love.load() end
function love.update(dt) end
function love.draw() end
function love.update(dt) end
function love.draw() end
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