Page 1 of 1
Overheat, arcade high score chaser
Posted: Mon Feb 01, 2016 8:51 pm
by Jimanzium
Originally made for 32x32 jam, never submitted it. I don't know why. Recently made a few improvements and decided to release it.
In overheat you must shoot to avoid overheating and exploding! But don't shoot anything or the stress will make you explode.
Instructions:
Shoot using the arrow or WASD keys
Don't let the heat meter fill
Don't shoot too many things
Press F1 to enter/exit fullscreen mode
Turn your speakers off to mute audio
Download:
http://jimanzium.itch.io/overheat
Screenshots:
- screen1.png (5.57 KiB) Viewed 4010 times
- screen2.png (1.36 KiB) Viewed 4010 times
- screen3.png (1.71 KiB) Viewed 4010 times
Re: Overheat, arcade high score chaser
Posted: Mon Feb 01, 2016 9:05 pm
by Beelz
Houston, we have a problem. I can't start the game... I tried spacebar of course, and a few others. Also when reverting out of fullscreen the game doesn't shrink back down. It does leave fullscreen, but makes the window larger than my physical screen.
- overheat.png (41.9 KiB) Viewed 3999 times
Re: Overheat, arcade high score chaser
Posted: Mon Feb 01, 2016 10:07 pm
by Jimanzium
I can't re-create this problem, neither the fullscreen issue or the game starting. Hm. Anyone else having this problem?
Re: Overheat, arcade high score chaser
Posted: Tue Feb 02, 2016 6:47 am
by Nixola
Are you sure you're using the same LÖVE version? Any information about your resolution / screen setup?
Re: Overheat, arcade high score chaser
Posted: Tue Feb 02, 2016 1:48 pm
by Beelz
I'm running v0.9.2 with a resolution of 1024x720
(shitty laptop), but I'm not sure it'd make a difference as his conf.lua doesn't designate a version:
Code: Select all
function love.conf(a)
a.title = "Overheat"
a.identity = me
a.window.width = 320
a.window.height = 320
a.window.fullscreen = false
a.window.resizable = true
end
Re: Overheat, arcade high score chaser
Posted: Tue Feb 02, 2016 2:38 pm
by Nixola
Conf.lua doesn't designate a version, but that doesn't mean it's version-agnostic; when unspecified, it's assumed it's for the latest version (0.10.0). Try updating
Re: Overheat, arcade high score chaser
Posted: Tue Feb 02, 2016 4:09 pm
by Jimanzium
The key string for the space bar was changed between these versions. In 0.9.2 it was " ", now it is "space". So that's one down.
Re: Overheat, arcade high score chaser
Posted: Tue Feb 02, 2016 4:55 pm
by Beelz
As much as I'd love to update to 0.10, I can't. My current system doesn't support OpenGL, so no canvases and no update.
But after manually updating the keys so I can play, my high score is 152... Not a bad game really. It's simple, but easy enough to get hooked for a few rounds!
A suggestion for future reference... You can fix it to work for losers like me like this:
Code: Select all
if key == "space" or key == " " then
-- blah
end
Re: Overheat, arcade high score chaser
Posted: Tue Feb 02, 2016 7:36 pm
by Jimanzium
Thanks for the tip. Added a version for graphics cards without OpenGl 2.1 support.