[demo] Jelly Marble Preview
Posted: Wed Oct 14, 2015 3:33 am
hello everyone~
this time i lanced another game demo named Jelly Marble.
it's a marble game but with jelly style.
rule:
1.take turns to drag the ball and release. if all the balls stop, turnover.
2. using your cue ball to kick red balls out of the quad and evade the cue ball stopping in it and you will gain scores.
3. if the cue ball stops in the quad, you should put one ball in the place of the cue ball and reset all the red balls out of quads in this turn.
4. if there is no red ball the game is over.
menu
single game: vs a stupid ai.
hot seat: take turns to control blue ball and green ball
create room and join: room not completed yet. but you can test it in ip 127.0.0.1 -.- means lanch 2 apps.
hope you enjoy it and any issue reports /helps/ suggestions are welcomed!!
--fix an .wav error,i dont know why some .wav source sounds like noise in love2d, i just transcode it to mp3.
this time i lanced another game demo named Jelly Marble.
it's a marble game but with jelly style.
rule:
1.take turns to drag the ball and release. if all the balls stop, turnover.
2. using your cue ball to kick red balls out of the quad and evade the cue ball stopping in it and you will gain scores.
3. if the cue ball stops in the quad, you should put one ball in the place of the cue ball and reset all the red balls out of quads in this turn.
4. if there is no red ball the game is over.
menu
single game: vs a stupid ai.
hot seat: take turns to control blue ball and green ball
create room and join: room not completed yet. but you can test it in ip 127.0.0.1 -.- means lanch 2 apps.
hope you enjoy it and any issue reports /helps/ suggestions are welcomed!!
--fix an .wav error,i dont know why some .wav source sounds like noise in love2d, i just transcode it to mp3.