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lighting without shaders or canvas
Posted: Sun Oct 11, 2015 2:44 pm
by Spessman
Hello there,
My PC do not support shaders or canvas(Opengl 1.4).
How can i do lighting without this? At the moment i use stencil.
So, whether there is a other way or tools?
Re: lighting without shaders or canvas
Posted: Mon Oct 12, 2015 1:42 pm
by bobbyjones
Another way would be to go the Linux side \o/ open source drivers on Linux would most likely give you canvas support at least. (Also Linux is better regardless)
Re: lighting without shaders or canvas
Posted: Mon Oct 12, 2015 2:31 pm
by bakpakin
Update your drivers is the best advice. However, it is possible with Meshes.
Re: lighting without shaders or canvas
Posted: Mon Oct 12, 2015 5:55 pm
by Rickton
Other options are available depending on the game, too. If it's tile-based, you can just draw the tiles outside the light darker (or not at all, if you want complete darkness).
Re: lighting without shaders or canvas
Posted: Mon Oct 12, 2015 6:38 pm
by undef
bobbyjones wrote:Another way would be to go the Linux side \o/ open source drivers on Linux would most likely give you canvas support at least. (Also Linux is better regardless)
That's true, your pc will most likely also perform better since people optimized the drivers for some old hardware until their fingers bled.