I ran that code into it:
Code: Select all
function love.load()
updates = 1
seconds = 0
updatepersec = 0
end
function love.update(dt)
updates = updates + 1
seconds = seconds + dt
updatepersec = (updates / seconds)
end
function love.draw()
love.graphics.setColor(255, 255, 255)
love.graphics.print( updates, 0, 0)
love.graphics.print( seconds, 0, (0+20))
love.graphics.print( updatepersec, 0, (0+40))
end
Which i find is really low since my computer has an I3 cpu (not the best) and 8 Gb or ram.
So i was wondering, are these the limits of Love2d, or is it automatically restraining the amount of updates it can do in a single second.
And in the end, can it be boosted?