Passing parameters in game distributions
Posted: Sat Sep 19, 2015 12:22 pm
Hi there,
First of all I have to say that I love Love2d and this is forum is being a great help during the learning process.
I came across a little issue and now I am wondering if it's possible to do what I want to
I am making a little tool to edit sprites in Love2d. While developing it I could pass a parameter with a file name no problem.
The question is that whenever I create the .love and try to do something like this :
$ ./love.app/Contents/MacOS/love editor.love file.dat
it doesn't work anymore. I see a flashing window and back to the command line. Is it possible to use parameters in distributions?
Thanks in advance.
First of all I have to say that I love Love2d and this is forum is being a great help during the learning process.
I came across a little issue and now I am wondering if it's possible to do what I want to
I am making a little tool to edit sprites in Love2d. While developing it I could pass a parameter with a file name no problem.
The question is that whenever I create the .love and try to do something like this :
$ ./love.app/Contents/MacOS/love editor.love file.dat
it doesn't work anymore. I see a flashing window and back to the command line. Is it possible to use parameters in distributions?
Thanks in advance.