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Accessing files in a different .love file

Posted: Thu Jul 30, 2015 6:17 pm
by ElmuKelmuZ
I'm writing a map editor for my löve game, and it would be nice to have access to textures/sprites etc. in the actual game's .love file.

Is this possible to achieve?


EDIT:

Actually since I'll probably fuse my editor and game into separate executables, I need to access that separate love file from inside the other executable, but still wondering if that's possible

Re: Accessing files in a different .love file

Posted: Wed Aug 05, 2015 6:30 pm
by s-ol