a question about mobile-common
Posted: Fri Jul 10, 2015 2:48 am
Hi everyone,
I was giving a look on the LÖVE ports for mobile platforms (ios, android, windows phone and firefox os, with html5) and i really like about how the community has moved to bring LÖVE to more places. It's really nice because, in about two months me and my team plans to release a game for these platforms and I chose LÖVE to develop it(it's awesome ). But i have one little question:
How "love-mobile-common" will cover the services of these platforms? For example, how do i integrate Admob or Play Games in a game developed for android, or how do i integrate Xbox live services in a game developed for Windows Phone etc ..?
As a noob like me can connect LÖVE to services that make a game more attractive in the mobile universe?
I was giving a look on the LÖVE ports for mobile platforms (ios, android, windows phone and firefox os, with html5) and i really like about how the community has moved to bring LÖVE to more places. It's really nice because, in about two months me and my team plans to release a game for these platforms and I chose LÖVE to develop it(it's awesome ). But i have one little question:
How "love-mobile-common" will cover the services of these platforms? For example, how do i integrate Admob or Play Games in a game developed for android, or how do i integrate Xbox live services in a game developed for Windows Phone etc ..?
As a noob like me can connect LÖVE to services that make a game more attractive in the mobile universe?