Procedurally Generated Space RPG (WIP)
Posted: Wed Jul 01, 2015 1:24 pm
The game is a top down space shooter/exploration/trading/rpg type of game. It doesn't have a name yet so if you got some suggestions please let me know.
I have been working on this game for some months it's far from finished, but it now functions as a game so I thought I'd share this early version with you guys. There are still a lot of things I would like to implement like quests, crafting, weapons & ships. The game uses a lot of memory as it is now and needs a lot of work.
Controls:
ESC - Menu
WASD - Move
Mouse - Aim
LMB - Shoot
RMB - Open planet window when clicking on planet.
M - Map
TAB - Set/remove waypoint
SPACE - Boost
I - Inventory
F1 - Fullscreen/windowed
I have been working on this game for some months it's far from finished, but it now functions as a game so I thought I'd share this early version with you guys. There are still a lot of things I would like to implement like quests, crafting, weapons & ships. The game uses a lot of memory as it is now and needs a lot of work.
Controls:
ESC - Menu
WASD - Move
Mouse - Aim
LMB - Shoot
RMB - Open planet window when clicking on planet.
M - Map
TAB - Set/remove waypoint
SPACE - Boost
I - Inventory
F1 - Fullscreen/windowed