teleko
Posted: Tue Jun 09, 2015 11:31 am
Hello, this is my first project that resembles a game with some gameplay.
Update:
Added some basic UI and the ability to browse levels by clicking left/right triangles in top right corner. Support for levels of any size and for different window resolutions.
Added some new levels, but it's rather me playing with the editor than proper levels. They're not even in any meaningful order.
Also made few changes to the editor, it's now possible to toggle editor on/off with "E" key. The code is now 100% more ugly. I might rewrite it from scratch, or maybe try libgdx, so that I can finally learn some Java, also the crossplatformability of libgx sounds tempting. Anyway, I'll try to design some basic set of levels first (that is if I'll even be able to).
It is a 2D puzzle game where your goal is to move the blue square to the exit. The square can move only in straight lines and stops only when it hits a wall (kind of like a ice sliding puzzle).
There are some special tiles:
For your own safety don't look at the code, it's a mess.
Update:
Added some basic UI and the ability to browse levels by clicking left/right triangles in top right corner. Support for levels of any size and for different window resolutions.
Added some new levels, but it's rather me playing with the editor than proper levels. They're not even in any meaningful order.
Also made few changes to the editor, it's now possible to toggle editor on/off with "E" key. The code is now 100% more ugly. I might rewrite it from scratch, or maybe try libgdx, so that I can finally learn some Java, also the crossplatformability of libgx sounds tempting. Anyway, I'll try to design some basic set of levels first (that is if I'll even be able to).
It is a 2D puzzle game where your goal is to move the blue square to the exit. The square can move only in straight lines and stops only when it hits a wall (kind of like a ice sliding puzzle).
There are some special tiles:
- red Toggles each move
- green Disappears when you move away from it
- blue Disappears when you move to it
For your own safety don't look at the code, it's a mess.