[Hackathon] Space Fruit
Posted: Mon Jun 08, 2015 5:18 pm
Hi all,
In my previous semester I went to a Hackathon with 3 other friends. We made a game using Love2D, and I've decided to share it since (after fixing quite a few things/adding some stuff which is why I never posted it here until now) it's stable at this point.
The objective of the game is to shoot as many incoming fruits as possible before you possibly get killed. The game can go on forever, but that's up to the person playing it. Every 8 fruits destroyed gains you a shield which can be activated using the 'shield' key (default is left shift) or on a controller use Y or B. Rotate the ship using A or D and use thrust with W. Shoot bullets with Spacebar.
I've also provided the original Hackathon version so you can see what has been changed since the debut.
In my previous semester I went to a Hackathon with 3 other friends. We made a game using Love2D, and I've decided to share it since (after fixing quite a few things/adding some stuff which is why I never posted it here until now) it's stable at this point.
The objective of the game is to shoot as many incoming fruits as possible before you possibly get killed. The game can go on forever, but that's up to the person playing it. Every 8 fruits destroyed gains you a shield which can be activated using the 'shield' key (default is left shift) or on a controller use Y or B. Rotate the ship using A or D and use thrust with W. Shoot bullets with Spacebar.
I've also provided the original Hackathon version so you can see what has been changed since the debut.