- Belts working, including an animation!
- Resources created (including shitty programmer art!)
- System roughly in place for generating new terrain and resources procedurally (meaning a seed value will produce the same map).
Here's a gist of the original code: https://gist.github.com/Guard13007/0f1ffe322f0d13f96e73
And I've started working on this a little further past my initial post. No ETA on a release or release of code just yet. However, you can encourage me with support on Patreon. ;) That's shameless begging enough as it is, so I won't actually post a link to it, but it should be pretty easy to find if you actually want to help support me.