Cyberpunk Band

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DeltaF1
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Cyberpunk Band

Post by DeltaF1 »

For my first post on the LOVE forums I thought I would post my (imho) best project in LOVE.

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The main menu page

I created this project for a Media Studies course, where students were tasked to create a "website" for an existing or fictional band. While the project was intended to be created in Flash, I decided to create it in LOVE instead.

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Part of the album cover I made in PS

I created my own fictional band, set within the universe of Sindome, a roleplay-intensive cyberpunk MUD

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The "shop" section. I had to take a video file, render it into frames with Blender, and then animate it onto a sprite behind the tv container

I created a "state" system to switch between "pages", which I have been using for menu vs game states etc. in my later projects. I used some community libraries, and imported some without using them (such as AnAL) because I ran out of time on the project. I began to create my own gui library, which I used for the buttens etc., but it is very messy and still a WIP.

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And finally, what the main menu looks like if you leave it for a while. The progression of the scene is random, so leave it on for a few minutes and watch! I added a lot of little details, which you can poke around in the code to look at as well

The music used is "Ripper" by The Dust Collective. (If it gets annoying, or just isn't your style, you can press the pause button from any scene to pause/resume it)
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qubodup
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Re: Cyberpunk Band

Post by qubodup »

The music is very cool but I'm also very confused. Is this supposed to be like an information app? Why does it resize the window all the time?



I guess it's a prototype for a website.
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
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DeltaF1
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Re: Cyberpunk Band

Post by DeltaF1 »

I had the window resizing because the content in each page was different. I made the main menu graphics quite tall, and the other pages didn't need to be as large. I also did it to play around with the functionality of my state system.

If you stay on the menu screen the lights come on randomly and more of those blimps come out.
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