Nerd Age - My first love game
Posted: Mon May 04, 2015 6:07 pm
Download:
Love file: http://www.filedropper.com/unlimited_5
Exe file & game folder: http://www.filedropper.com/unlimited_6
-- Both .love and .exe are updated with new versions, no crash bugs.
Screenshot:
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Game instructions:
- Press "F1" for in-game help, here all controller help is found:
1. 'W' 'A' 'S' 'D' - Controllers
2. 'Left-Shift' - Hold to run
3. 'Space' - Activate items
4. '1' - Toggle laser-rifle
5. '2' - Toggle weld-gun - Repairs destroyed tiles
6. '3' - If on planet, scan it for ''planet info'' (Stored in PDA) such as presence of oxygen, temperature & radiation
7. 'Up arrow key'/'Down arrow key' In- or decrease throttle while at the ship throttle console
8. - 'Left mouse click' - In 'Star map' choose destinations
9. 'P' - PDA (For different info) use up, down, return and backspace for navigation
10. 'Esc' Exit game
- Star map:
To travel, simply click on the desired location's name. If you want to use the throttle manually, click anywhere on the star-map making destination go away. Then you're in free space travel mode.
- To get a mission:
Go to a station, there's an npc which you can 'talk' to using 'space'. When you have a mission, in your PDA you will find specifics.
----------------------------------------------------------------------------------
Development & background:
So, In some months beside school-work and such I have been developing this little game. Now I have reached the first milestone with basic features such as:
- Missions are doable
- Npc's and monsters are added
- Combat is possible
- Winning the game is possible
- Most important of all space travel is possible
- And much much more small stuff, just press "F1" for in-game help.
Since there is much tech in this game I'm deciding to name it Nerd Age.
Constructive criticism are welcome and feedback in general.
Future features (;D) that are planned if I'm to reach future milestones are:
Nice to have:
- Space trade & cargo loading.
- Spontaneous asteroid showers damaging your ship.
- More general missions from soldiers, professors and buisnessmen as well as other 'Star-missions'.
- Npc movement.
- Scenery on planets.
- Implenting *dt still retaining same 'feel' to actions.
Would be nice to have, not as important:
- More monsters.
- Laser rifle upgrades for money.
- Armour upgrades for money, for more resistance towards heat/cold, radiation and oxygen capacity.
- Drone usage on planets to explore more efficiently.
- Hunger & Energy levels.
- Ship upgrades (Wall health, oxygen replenishing, perhaps velocity)
- Being able to play dice and gamble in station bars
- Player death image.
And so on...
Thanks for your time and advice on the forum,
Bindie
Love file: http://www.filedropper.com/unlimited_5
Exe file & game folder: http://www.filedropper.com/unlimited_6
-- Both .love and .exe are updated with new versions, no crash bugs.
Screenshot:
----------------------------------------------------------------------------------
Game instructions:
- Press "F1" for in-game help, here all controller help is found:
1. 'W' 'A' 'S' 'D' - Controllers
2. 'Left-Shift' - Hold to run
3. 'Space' - Activate items
4. '1' - Toggle laser-rifle
5. '2' - Toggle weld-gun - Repairs destroyed tiles
6. '3' - If on planet, scan it for ''planet info'' (Stored in PDA) such as presence of oxygen, temperature & radiation
7. 'Up arrow key'/'Down arrow key' In- or decrease throttle while at the ship throttle console
8. - 'Left mouse click' - In 'Star map' choose destinations
9. 'P' - PDA (For different info) use up, down, return and backspace for navigation
10. 'Esc' Exit game
- Star map:
To travel, simply click on the desired location's name. If you want to use the throttle manually, click anywhere on the star-map making destination go away. Then you're in free space travel mode.
- To get a mission:
Go to a station, there's an npc which you can 'talk' to using 'space'. When you have a mission, in your PDA you will find specifics.
----------------------------------------------------------------------------------
Development & background:
So, In some months beside school-work and such I have been developing this little game. Now I have reached the first milestone with basic features such as:
- Missions are doable
- Npc's and monsters are added
- Combat is possible
- Winning the game is possible
- Most important of all space travel is possible
- And much much more small stuff, just press "F1" for in-game help.
Since there is much tech in this game I'm deciding to name it Nerd Age.
Constructive criticism are welcome and feedback in general.
Future features (;D) that are planned if I'm to reach future milestones are:
Nice to have:
- Space trade & cargo loading.
- Spontaneous asteroid showers damaging your ship.
- More general missions from soldiers, professors and buisnessmen as well as other 'Star-missions'.
- Npc movement.
- Scenery on planets.
- Implenting *dt still retaining same 'feel' to actions.
Would be nice to have, not as important:
- More monsters.
- Laser rifle upgrades for money.
- Armour upgrades for money, for more resistance towards heat/cold, radiation and oxygen capacity.
- Drone usage on planets to explore more efficiently.
- Hunger & Energy levels.
- Ship upgrades (Wall health, oxygen replenishing, perhaps velocity)
- Being able to play dice and gamble in station bars
- Player death image.
And so on...
Thanks for your time and advice on the forum,
Bindie