Valdmor is a top-down game,
it aims to mix shoot'em up and top-down gameplay.
you control the character with z,q,s,d, space and lshift
you aim with the mouse
Here is the 0.1, enjoy !
PS : linux, mac and windows version can be found there : http://www.thiolliere.org/valdmor/
Valdmor0.1
- qubodup
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Re: Valdmor0.1
OMGTHOSEFREAKINGSPIDERSARECRAZY
I didn't really get the point (or feel) of jumping. Evading enemy shots perhaps?
Non-AZERTY keyboard setups will make controlling this game a bad experience. You can edit character/character.lua (line 107 ff.) to change keyboard settings.
Video of as far as I got:
PS: for curiosity, here is how I played it before realizing the controls weren't WASD: http://youtu.be/CGEXzcE4HW8
I didn't really get the point (or feel) of jumping. Evading enemy shots perhaps?
Non-AZERTY keyboard setups will make controlling this game a bad experience. You can edit character/character.lua (line 107 ff.) to change keyboard settings.
Video of as far as I got:
PS: for curiosity, here is how I played it before realizing the controls weren't WASD: http://youtu.be/CGEXzcE4HW8
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
Re: Valdmor0.1
actually the jump is not very useful yet except for the second arrowslit, it's allow you to go faster.
sorry for non-azerty keyboard, it will be fixed in 0.2
the fourth level is more a puzzle than a skill level.
find the right path and then it is easy.
thank you for playing it, the 0.2 will have a true curve of difficulty.
sorry for non-azerty keyboard, it will be fixed in 0.2
the fourth level is more a puzzle than a skill level.
find the right path and then it is easy.
thank you for playing it, the 0.2 will have a true curve of difficulty.
- qubodup
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Re: Valdmor0.1
I just wanted to add that I enjoyed the stress the spiders gave and the shortness of the levels (making failure not so bad) and the colorfulness (I'm being manipulated by Sequelitis
As for AZERTY, I'm sorry if I sounded like an annoying complainer. I think it's only fair if one creates games for the keyboard layout of their own locale and that it's just sad there is no unique standard. I live in Germany and QWERTZ is annoying* (z and y are swapped) - I can only imagine how frustrating it must be living in a AZERTY country while most software is designed for QWERTY by default
For the curious:
As for AZERTY, I'm sorry if I sounded like an annoying complainer. I think it's only fair if one creates games for the keyboard layout of their own locale and that it's just sad there is no unique standard. I live in Germany and QWERTZ is annoying* (z and y are swapped) - I can only imagine how frustrating it must be living in a AZERTY country while most software is designed for QWERTY by default
For the curious:
lg.newImage("cat.png") -- made possible by lg = love.graphics
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
-- Don't force fullscreen (it frustrates those who want to try your game real quick) -- Develop for 1280x720 (so people can make HD videos)
Re: Valdmor0.1
ok, qwerty by default and switchable in the setting menu.
I hope it didn't make some bug...
I hope it didn't make some bug...
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Re: Valdmor0.1
The game freezes a lot for me. But other than that its a pretty nice game
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