Just wanted to mention that I've been looking more into the SDL port to Windows (+Phone) 8.1, and it does actually seem pretty usable at this point, so I'll probably be able to use it directly, significantly reducing the effort of porting Löve to Windows Apps. While it does list ANGLE-based OpenGL rendering in SDL as "experimental", well, what could possibly go wrong?
With this, I think the biggest problems to overcome are probably not SDL-based, but rather the non-SDL libraries that Löve uses that aren't packaged with Löve's source code (OpenAL, PhysFS, FreeType, DevIL). Some of those might be tricky to get to work (haven't looked into it yet).
Edit: FreeType has a port, so that should be fine. OpenAL as well. PhysFS is probably going to be a little troublesome. I won't need DevIL, as mobile-common has "native" loaders for .png and .jpg and that'll do for now.
EdIt: Got SDL working on both my Lumia 920 and on my PC as an 8.1 Universal app. Good start!
Edit: Got ANGLE working as well!
Edit: Got Lua 5.1.5 working too! Now only PhysFS remains until I can try to actually build Löve

Edit: Turns out PhysFS has a bunch of platform-specific code, and of course there's no WinRT support. Might have to write it myself...

Edit: Have written a WinRT PhysFS platform, but it doesn't compile because there's a conflict between including C++ <string> and something somewhere in the PhysFS C code

Edit: Okay, I can finally compile, include and initiate PhysFS. But mounting a zip doesn't work

Oh well, it's a start.
Edit: HAHA, I forgot to run the line "PHYSFS_setSaneConfig"

No wonder it didn't work. Most PhysFS calls work now, but I still can't figure out how to mount archives though... But folders work!
Edit: Mounting zip files work now! Only one PhysFS bug remains (running PHYSFS_deinit() crashes the whole app

)
Edit: Holy crêpe, PhysFS works fully now!
Edit: I can build libvorbis and libvorbisfile with libogg now!

Edit: Everything builds now! It does show the Löve error screen, but the text is invisible so I can't see what's going on
