Can someone tell me the latest best practices?
Posted: Tue Feb 17, 2015 2:36 pm
hey everyone
As the topic said, I'm interested in the best ways to do specific parts of gamemaking because it was a while when I last tried to fool around with löve. Don't worry, I'm not looking for answers for my own problems at the moment, I just want to know the most common approach here.
Of course I read the wiki as well but I figured that you guys might have some more up to date tricks. Please bear in mind that I'm not THAT code-savvy but I can handle some intermediate things.
-Animation: I remember using anim8(or Anal, can't remember) for sprite animation but I guess there are other libraries by now. Can someone list some pros/cons/personal experiences?
-Camera handling?
-Creating maps and importing them: Last time I used tiled for this, what would you consider the best map importer library and why? how should one handle parallax effects?
Is there something for easing effects? I mean something like the jquery ui plugin.
This is a bit confusing: If your game has many units/actors/etc, do you add them by hand in the code or does one use some kind of editor? I understand many game developers build their own editors but is there some generic one by any chance?
What do you use for game state management?
So in short, I want to catch up and get some pointers to the right direction. Thank you in advance. Cheers!
As the topic said, I'm interested in the best ways to do specific parts of gamemaking because it was a while when I last tried to fool around with löve. Don't worry, I'm not looking for answers for my own problems at the moment, I just want to know the most common approach here.
Of course I read the wiki as well but I figured that you guys might have some more up to date tricks. Please bear in mind that I'm not THAT code-savvy but I can handle some intermediate things.
-Animation: I remember using anim8(or Anal, can't remember) for sprite animation but I guess there are other libraries by now. Can someone list some pros/cons/personal experiences?
-Camera handling?
-Creating maps and importing them: Last time I used tiled for this, what would you consider the best map importer library and why? how should one handle parallax effects?
Is there something for easing effects? I mean something like the jquery ui plugin.
This is a bit confusing: If your game has many units/actors/etc, do you add them by hand in the code or does one use some kind of editor? I understand many game developers build their own editors but is there some generic one by any chance?
What do you use for game state management?
So in short, I want to catch up and get some pointers to the right direction. Thank you in advance. Cheers!