speech bubbles
Posted: Thu Feb 12, 2015 4:13 am
hello all
I am making a 2d platformer, there is going to be a tutorial stage where it will teach the player how to control the game such as d = right a = left and space = jump I know the but how do I keep it in the corner of the players screen and destroy it after the charecter has clicked on it
I am making a 2d platformer, there is going to be a tutorial stage where it will teach the player how to control the game such as d = right a = left and space = jump I know the
Code: Select all
function love.draw()
love.setColor(red,green,blue)
love.graphics.rectangle("fill", cords, size)
love.setColor(red,green,blue)
love.graphics.print("text", cords, size)