The Rose of Clay
Posted: Mon Jan 12, 2015 6:55 pm
Hi I'm Alberto.
For me, it's the first time I use .lua/LOVE2d, and I'm not disappointed at all. It's not the first time, though.
Anyway, I've been working in my free time on a game, called "The Rose of Clay". Sadly, I'm not a programmer, I don't study to be one (actually I'm studying physical therapy), but I still enjoy pixel art and gaming when I have time.
Anyway, let's talk about the Rose of Clay.
The general concept is a zeldesque RPG roguelike. The setting is a world where mankind exist no more, and nature and magic has taken its place.
So, basically, every single vertebrate species developed Broca and Wernicke areas, and their frontal lobe grew.
In other words, they gained language, opposable thumb use, and standing. And also the decency to wear clothes.
So...different starting species are planned (Dog, Owl, Rabbit and Whale), and different classes too, but only some of them will be unlocked at first. I was thinking about Dog as starting character, and Fighter and Illusionist as starting classes.
Several features are planned, like, artifacts, level up, spells and shops. And even altars.
Some Pictures:
And some concept art, too:
http://36.media.tumblr.com/68cf618b346b ... o1_400.png (Mongrel Fighter at the end of the battle, eating a cracker)
http://40.media.tumblr.com/d837c5034fda ... o1_400.png Pan, the God of World
http://40.media.tumblr.com/ce71d9ff75db ... o1_500.png General cover art.
Also, her name's Helen:
"Peppa pig with Punks, or Animal Crossing with bosses".
EDIT: I forgot, as my second game, it is very likely for it to be completely free, or at the best, free donation.
If it gains enough interest, or I have enough motivation, I'm also planning a DLC. Maybe it will cost a bit (0.50 €).
For me, it's the first time I use .lua/LOVE2d, and I'm not disappointed at all. It's not the first time, though.
Anyway, I've been working in my free time on a game, called "The Rose of Clay". Sadly, I'm not a programmer, I don't study to be one (actually I'm studying physical therapy), but I still enjoy pixel art and gaming when I have time.
Anyway, let's talk about the Rose of Clay.
The general concept is a zeldesque RPG roguelike. The setting is a world where mankind exist no more, and nature and magic has taken its place.
So, basically, every single vertebrate species developed Broca and Wernicke areas, and their frontal lobe grew.
In other words, they gained language, opposable thumb use, and standing. And also the decency to wear clothes.
So...different starting species are planned (Dog, Owl, Rabbit and Whale), and different classes too, but only some of them will be unlocked at first. I was thinking about Dog as starting character, and Fighter and Illusionist as starting classes.
Several features are planned, like, artifacts, level up, spells and shops. And even altars.
Some Pictures:
And some concept art, too:
http://36.media.tumblr.com/68cf618b346b ... o1_400.png (Mongrel Fighter at the end of the battle, eating a cracker)
http://40.media.tumblr.com/d837c5034fda ... o1_400.png Pan, the God of World
http://40.media.tumblr.com/ce71d9ff75db ... o1_500.png General cover art.
Also, her name's Helen:
"Peppa pig with Punks, or Animal Crossing with bosses".
EDIT: I forgot, as my second game, it is very likely for it to be completely free, or at the best, free donation.
If it gains enough interest, or I have enough motivation, I'm also planning a DLC. Maybe it will cost a bit (0.50 €).