Hi fellow lovers! I'm currently trying to make a game a week, and this is my game for week 1.
Artificial Immunity is a fast-paced arcade-style shooter about fighting off infection from incoming pathogens.
You can grab a Windows executable here: http://gprosser.itch.io/artificial-immunity
Or you can download a .love here:
Artificial Immunity (game-a-week #01)
- georgeprosser
- Citizen
- Posts: 68
- Joined: Fri Mar 28, 2014 5:55 pm
Re: Artificial Immunity (game-a-week #01)
Nice game! I like the concept, too! It starts off pretty slow, and then gets incredibly hard. Nice work!
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
- georgeprosser
- Citizen
- Posts: 68
- Joined: Fri Mar 28, 2014 5:55 pm
Re: Artificial Immunity (game-a-week #01)
Thanks man! The time between spawns decays exponentially (gets harder quickly at first, but slower as it reaches a maximum spawn rate), but there's a bit of randomness thrown in for fun!davisdude wrote:Nice game! I like the concept, too! It starts off pretty slow, and then gets incredibly hard. Nice work!
Re: Artificial Immunity (game-a-week #01)
I got 4339 my first time playing . I enjoyed it, unique idea!
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