This game is so amazingly simple yet absolutely stunning in its mechanics and aesthetic. Excellent work, needless to say, this is definitely my kind of game. Love it, love it, love it.
Hey ! I didn't even notice there was comments, thank you guys for your feedback !
I just wanted to tell you that I'm actually done with the iOS and Android ports. Now I just need to figure out how to build and submit them... Then you will be able to enjoy 4-player madness on your iPad !
Also, I added simple AIs for pOp. This lets you play alone with up to 3 bots
Are the ios ports Love games? If so that is good to know that apple wouldn't reject using love for porting games, or maybe the rejecting a lot of non Object C apps for app store is a thing in the past.
Pretty good port! Some comments, though:
- It doesn't auto-rotate, meaning that you have to hold your phone a certain way in order to play. Nothing major, some people have preferences, though.
- The buttons are not explained at all, and this led to some confusion when I first played the game.
Very good, and good luck!
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim