[SOLVED] Player Sinks Into Ground After Collision
Posted: Sat Dec 06, 2014 4:32 pm
Right now I am having an issue where my character is colliding with this fixture, which then essentially "sinks" my character into the ground. Can anyone please try my game and just jump around and hit your head on the bottom of the ledges (that's the fixture locations). You might have to try it a couple of times on the different ledges, but it will happen.
As you can see, the sprite starts off fine, but then will sink into the ground. Please help..
See my attached files. (4)
P.S. Can anyone reiterate on what the "setUserData()" does, and if it can change the data, or be the culprit here somehow? (Is it basically just like a tag/identifier, and nothing else?)
P.S. And yes, I tried to draw the pig at the top of this page.
As you can see, the sprite starts off fine, but then will sink into the ground. Please help..
See my attached files. (4)
P.S. Can anyone reiterate on what the "setUserData()" does, and if it can change the data, or be the culprit here somehow? (Is it basically just like a tag/identifier, and nothing else?)
P.S. And yes, I tried to draw the pig at the top of this page.