LovePackaging v0.3.1 - Build executables and distribute them
Posted: Thu Nov 20, 2014 9:08 am
Now including automatic build numbering, automatic Info.plist generation, and custom config file specifying optioning thinging!
Quick Version:
LovePackaging is a config and script to make packaging your LOVE-based games as simple as double-clicking or typing "build". Then you only need to upload them somewhere, and BAM: Multiplatform distribution!
1. Click this link: https://github.com/Guard13007/LovePackaging
2. Read what it says about how to use it there.
2a. Remember that only the Linux (and Mac) versions work right now.
2ab. The Mac version requires that you install wget yourself. If you don't know how to do this, Google is your friend.
Rambly Version:
Well, you have to distribute them yourself, and it currently only works on Linux (haven't made a Windows script yet, dunno if/when/how I might make a Mac version since I don't know much about the Mac way of doing things), BUT ANYHOW: I have made a script for making games in Love2d easier.
Basically, you copy this over to where your source is (or anywhere really, it doesn't actually matter where it resides), then edit the config file to specify where you want things to go, and finally, when ready, run the build script, AND BAM: You have ZIP packages with executables for Windows 32/64 bit, OS X, and a Linux ZIP (containing the files you want to include with your .love file).
Eventually I hope I can come up with a better system for the Linux ZIP packages, and possibly the others, but anyhow, this is what I have so far, hope it is useful, and someone could help me make it better.
https://github.com/Guard13007/LovePackaging
Quick Version:
LovePackaging is a config and script to make packaging your LOVE-based games as simple as double-clicking or typing "build". Then you only need to upload them somewhere, and BAM: Multiplatform distribution!
1. Click this link: https://github.com/Guard13007/LovePackaging
2. Read what it says about how to use it there.
2a. Remember that only the Linux (and Mac) versions work right now.
2ab. The Mac version requires that you install wget yourself. If you don't know how to do this, Google is your friend.
Rambly Version:
Well, you have to distribute them yourself, and it currently only works on Linux (haven't made a Windows script yet, dunno if/when/how I might make a Mac version since I don't know much about the Mac way of doing things), BUT ANYHOW: I have made a script for making games in Love2d easier.
Basically, you copy this over to where your source is (or anywhere really, it doesn't actually matter where it resides), then edit the config file to specify where you want things to go, and finally, when ready, run the build script, AND BAM: You have ZIP packages with executables for Windows 32/64 bit, OS X, and a Linux ZIP (containing the files you want to include with your .love file).
Eventually I hope I can come up with a better system for the Linux ZIP packages, and possibly the others, but anyhow, this is what I have so far, hope it is useful, and someone could help me make it better.
https://github.com/Guard13007/LovePackaging