I was just curious, has anyone made a game (actually completed, not just some proof of concept) that has WAN multiplayer? I know it's possible, I'm just more curious if it's been done or not.
And how would you handle cheating? It's all interesting to know.
Mutliplayer
- HugoBDesigner
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Re: Mutliplayer
Qcode, an AWESOME coder and friend of mine, made the well-known Mari0 game have an online mode:
Mari0 1.6 (Qcode Unofficial) Online- Released
BUT I'M IN NO POSITION TO TELL WHETHER OR NOT YOU CAN USE/MODIFY HIS CODE, SO ASK HIM DIRECTLY!
Mari0 1.6 (Qcode Unofficial) Online- Released
BUT I'M IN NO POSITION TO TELL WHETHER OR NOT YOU CAN USE/MODIFY HIS CODE, SO ASK HIM DIRECTLY!
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