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Overlap2d Editor & Box2DLights

Posted: Mon Oct 06, 2014 12:48 pm
by SiENcE
I found this very nice 2D Editor. It looks like a complete Editor for 2D Sidescrollers.

A)
It's meant for use with LibGDX. But what about writing an Love2D runtime for this?

I also found this.
B)
Box2DLights is a 2D lighting framework that uses box2d for raycasting and OpenGL ES 2.0 for rendering. What about integrating this to the current Box2D integration?

What you think?

Re: Overlap2d Editor & Box2DLights

Posted: Mon Aug 10, 2015 8:47 am
by SiENcE
Just to pop up this thread.

Is there really no interest in an 2D Scene Editor with Spine support for Löve?

We "only" need to write an loader/runtime for the Overlap2D scene-, particle-, and atlas-format and (json)?

It's currently to much work for me alone, but if 2 to 3 skilled people say yes and can help, it might be worth. Esp. to create Menus, edit Box2d- physics, 2D scenes aso.

Re: Overlap2d Editor & Box2DLights

Posted: Fri Aug 14, 2015 2:50 am
by Reef
I have the interest, but likely not the skill. Something like this would be immensely useful though.

Re: Overlap2d Editor & Box2DLights

Posted: Fri Aug 14, 2015 2:54 am
by bakpakin
This would be pretty awesome.

I would be willing to help, as I'm writing my own editor right now for something else and it's a long haul. Also, Tiled is currently the only level editor with a good LOVE runtime (STI, that I know of).

There are a number of Box2d editors out there, though. Is Overlap2D the best choice for an editor with LOVE integration? I'll do some research.

Re: Overlap2d Editor & Box2DLights

Posted: Tue Nov 29, 2016 8:37 pm
by paul54000
now, overlap2d is compatible with Löve ?

Re: Overlap2d Editor & Box2DLights

Posted: Tue Nov 29, 2016 11:52 pm
by zorg
paul54000 wrote:now, overlap2d is compatible with Löve ?
http://love2d.org/forums/viewtopic.php? ... 06#p206217