I will give you some feedback in the form of a .love file, I commented the parts that I changed so that you can understand why I did so. Please look at it
Positive07 wrote:I love this game!! please keep on going!
I will give you some feedback in the form of a .love file, I commented the parts that I changed so that you can understand why I did so. Please look at it
Thanks. You're the first person to actually love it I guess I'll be working on squares 1e then
Edit: I saw you set the console to open on F1. I'm using a laptop, so when I press F1 it opens up the windows help thingy. How about ctrl to open it?
Yeah just be sure that the key is in every keyboard haha I had so much fun and the music is awesome!... 103 is my current record
PS: When I began to play the new version the sun bothered a little because it made the yellow squares look invisible but after a little I got used to it (maybe because after a little you have to act faster? dont know)
Still I like the sun I would add a little movement to it thought maybe scale up and down the light (the bigger and lighter square) or maybe rotate it in one direction and the other... just some ideas
for i, person inipairs(everybody) do [tab]ifnot person.obey then person:setObey(true) end end
love.system.openURL(github.com/pablomayobre)
Simple yet nice idea! (But I do have a strange weakness for simple geometrical patterns^^)
How about not using traditional lifes, but having multiple squares next to each other (with some spacing)?
That would make the game more challenging as well.
If you're cruel you could even make that you would have to collect different colours with each square...
undef wrote:Simple yet nice idea! (But I do have a strange weakness for simple geometrical patterns^^)
How about not using traditional lifes, but having multiple squares next to each other (with some spacing)?
That would make the game more challenging as well.
If you're cruel you could even make that you would have to collect different colours with each square...
In the first version of squares, I did have multiple squares next to each other. Go check it out if you want. I will see what I can do about your idea.
The colors could be improved a bit: The yellow blocks are not visible in front of the sun. And the purple blocks look very similar to the red ones.
And for the difficulty: At the moment, the difficulty increases to slowly. I got bored before I died the first time. It should better be the other way around. Here is an idea: You could play with the size of the player-block. The more blocks you collect, the bigger you get.