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Love2D Windows, Android, Flash (test) exporter
Posted: Thu Aug 28, 2014 8:58 am
by Snake174rus
Programm make executable files for Windows, Android and Flash (test, maybe not working)
Features:
- make x86 and x64 windows executable files with replace standart Love icon;
- make apk file for Android 3.1 and 4.0 (I change some sources and make it for Android 2.3 - TODO);
- test export to swf file;
- sign apk file (test)
The principle of operation of the program:
- in "Game Dir" field enter the folder in which your project resides on Love2D;
- in "Game Name" field enter name of your game;
- select orientation (for Android) and game icon file;
- in menu Windows, Android or Flash or Flash select version;
- this will bring up a dialog box for selecting the folder in which you saved the game
During the build process programm interfece will frized (TODO).
IMPORTANT!!!:
FILE PATHS MUST BE WITHOUT SPACES
It's not release version. Original post there
http://gcup.ru/forum/74-39447-1 (Russia)
Programm with full SDK:
http://gcup.ru/go?https://drive.google. ... U9JWmx1WGc (1.2 Gb)
Programm without SDK:
http://gcup.ru/go?https://drive.google. ... DRzeDJaUWM (47 Mb old version)
Only programm:
http://gcup.ru/go?https://drive.google. ... m5nMUtzSU0 (5.3 Mb new version with apk signing)
Re: Love2D Windows, Android, Flash (test) exporter
Posted: Thu Aug 28, 2014 10:06 am
by SiENcE
Flash?
Re: Love2D Windows, Android, Flash (test) exporter
Posted: Thu Aug 28, 2014 10:10 am
by Snake174rus
Flash?
Yes. Used Lua Alchemy.
Re: Love2D Windows, Android, Flash (test) exporter
Posted: Thu Aug 28, 2014 11:50 am
by undef
Interesting, but why even support Flash?
HTML5 is superior in any conceivable way.
Re: Love2D Windows, Android, Flash (test) exporter
Posted: Thu Aug 28, 2014 12:59 pm
by dusoft
Snake174rus wrote:
Programm make executable files for Windows, Android and Flash (test, maybe not working)
...snip...
It's nice to see new programs, but we have the existing superior distribution creator already:
https://github.com/MisterDA/love-release
or see more here:
http://www.ambience.sk/lua-love2d-game-distribution/
Re: Love2D Windows, Android, Flash (test) exporter
Posted: Thu Aug 28, 2014 5:24 pm
by Chroteus
Since you're using Qt to develop this, can you make the Linux version?
Re: Love2D Windows, Android, Flash (test) exporter
Posted: Fri Aug 29, 2014 2:06 am
by Snake174rus
Thanks for links. Looks nice.
Since you're using Qt to develop this, can you make the Linux version?
Of course.
Re: Love2D Windows, Android, Flash (test) exporter
Posted: Fri Sep 26, 2014 3:53 pm
by Nihil
Would be awesome to see a Linux version of this program!
Re: Love2D Windows, Android, Flash (test) exporter
Posted: Thu Oct 30, 2014 4:54 am
by Snake174rus
Hi All!
I make new version of this programm.
Changes
- add Android 2.3.3
- add Linux
- remove Flash
- interface now not freeze when export running
For export to Android need installed Android SDK and API (10, 12 and 15) and Android 4.4.2 API 19.
For correct work paths should not contains spaces.
For export to Android need set keystore file.
I put snake174.keystore file in archive.
Alias : snake174
Password : snake174
Apk files tested on BlueStacks, Genymotion, Samsung Duos (Android 2.6), Mediox Mid9742 DC (Android 4.0), Asus PhonePad (Android 4) and Asus MemoPad (Android 4.4.2).
Linux version:
Version 0.1
Windows version:
Version 0.1
PS: export to Mac and AdMob integration not working yet.
Screens:
Re: Love2D Windows, Android, Flash (test) exporter
Posted: Fri Oct 31, 2014 9:11 am
by SiENcE
Could you make a github repository where people can access the project code?