Does anyone have any experience loading Ogmo Editor maps in LÖVE? I was about to try and figure it out myself, but figured I'd better check the forums first to make sure I'm not reinventing any wheels. Searching around hasn't found me anything, though.
For those unaware, Ogmo Editor is a tilemap-editing library that basically exports XML. I vastly prefer it to Tiled, but I've never been able to actually use it in a project just because I've never known how to load it.
So yeah, if anyone has done anything like this before, I could use some help. Ludum Dare is coming in waaay too fast. Thanks!
Ogmo Editor with Love2D?
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- Puzzlem00n
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Ogmo Editor with Love2D?
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