Philip - short gbjam ode to philip seymour hoffman
Posted: Wed Aug 13, 2014 11:36 pm
Philip is a gameboy ode to the late Philip Seymour Hoffman. Play through Twister, Boogie Nights, Punch Drunk Love, Capote, Synecdoche New York, and The Master-- plus a crazy ending! Enjoy!
~10 minutes to play.
Made with LÖVE Made for the #gbjam. A 10-day game jam to make a gameboy game. 160x144 screen, and only 4 colors at a time. Scaling was allowed, so we scaled to 4x. But one could turn the scale down to 1, and it'd run at the native 160x144 resolution.
Download and play the game here: http://gamejolt.com/games/other/philip/32016/
More about the #gbjam and other submissions here (not necessarily made with Love): http://jams.gamejolt.io/gbjam3
If you want to dig into the code, download the Linux/Other OS version. It's just the .love file. Warning: it was a jam, and the game called for basically a state-machine, so the code is a mess! But maybe you'll find it interesting, being Love users.
Lastly, I'll just say I had never used Love previous to this, but it was really a blast to use it. Worked right away, wiki & forums were great, and easily distributed. Thanks for making and supporting this cool framework I'll be moving on to Oculus VR stuff, so not much Love in my future, but I'd recommend it to anybody doing 2D.
Thank you if you play. Feedback and comments and questions are welcome.