Finished 'RedWave' for Mini LD 53 :)
Posted: Mon Jul 21, 2014 1:21 am
Used the LOVE engine to finish my first complete game. The 48 hours was a welcome pressure to complete something, and I think looking back that it actually inspired the 'wave' featured in the game...
I can't look at the code any more right now, but as of ~20 minutes ago I 'beat' the game... unfortunately I was unable to add the 'gameWin == true' properly, but just know that if you manage to jump and hit the round green island at the end you have won... Honor system people.
Hopefully going to get back and fine tune some loose ends and add more to the level as well as speed up the 'wave'...
Anyway, if you have time check out my Mini Ludum Dare 53 entry page here:
[url]http://www.ludumdare.com/compo/minild-5 ... &uid=34327[/attachment] And/or just download the game here: CONTROLS: ENTER = Start game, A = left, D = right, W = jump
UPDATE: Here is the version that I worked on since the weekend.: ... made a few minor tweaks. Now winning is actually possible(!), jump is set to when the 'W' key is pressed, rather than released, and the wave actually has a chance of catching you plus minimap updated to include skyrails. Hope you like it!
Cheers. The engine and the wiki were so important to be able to finish this game so thanks very much for those, and Kyle__ on the IRC who helped me with something crucial down the stretch!
I can't look at the code any more right now, but as of ~20 minutes ago I 'beat' the game... unfortunately I was unable to add the 'gameWin == true' properly, but just know that if you manage to jump and hit the round green island at the end you have won... Honor system people.
Hopefully going to get back and fine tune some loose ends and add more to the level as well as speed up the 'wave'...
Anyway, if you have time check out my Mini Ludum Dare 53 entry page here:
[url]http://www.ludumdare.com/compo/minild-5 ... &uid=34327[/attachment] And/or just download the game here: CONTROLS: ENTER = Start game, A = left, D = right, W = jump
UPDATE: Here is the version that I worked on since the weekend.: ... made a few minor tweaks. Now winning is actually possible(!), jump is set to when the 'W' key is pressed, rather than released, and the wave actually has a chance of catching you plus minimap updated to include skyrails. Hope you like it!
Cheers. The engine and the wiki were so important to be able to finish this game so thanks very much for those, and Kyle__ on the IRC who helped me with something crucial down the stretch!