Since I've joined the community, I've had a folder on my computer where I keep the .exe version of all the LÖVE games that I've enjoyed. I just wanted to post them here. Some are very well known, while others are not. Post any games made in LÖVE that you enjoy here, too.
Here they are:
- Concerned Joe: Great game. Very fun, and mod-ready, with a very interesting mechanic.
- Hat Cat: Very fun game. Like Portal without Portals. If you don't have this already, I would recommend checking it out. It's really fun, and I keep telling myself to go back to itch.io and pay for it. Don't worry, T-Bone, some day I will.
- Mari0: Do I need to even mention this game? Probably the most known game ever made on LÖVE. This IS like Portal, but 2D and you play in the original Mario game.
- Mine Jumper: Very fun, fast-paced game. I could play this for a while and not get bored of it. Simple mechanics, too.
- Mr. Rescue: I love the art style of this game, and just the way it almost feels like it's an old arcade game.
- Not Pacman: Only one level, unfortunately. You race through the level to try to get the highest score by using physics to move Pacman.
- Not Tetris 2: In Not Tetris 2 it's like Tetris, but the longer you let a block spin, the faster it spins. It puts a very difficult spin ( ) on the old game.
- Ortho Robot: Use your perspective to solve puzzles and collect items and things.
- Refuge: Run to a bunker to survive the end of the world. I like the art style. Despite this, since it was a Ludum Dare game, it does have its fair share of bugs and things, but I still think it's very fun. Also, the music is nice.
- Safety Blanket: Very fun game, with nice art, and a great mood. It's very difficult (for me), and feels very polished.
- The Binding of Crate Box: I feel like this is probably the most under-rated game on my list. I played this game for DAYS. There are lots of items and things to keep the game interesting. On top of that, it has nice music and art.
Note: I didn't make any of these games. I just want people to enjoy them.
Some LÖVE Games that Deserve Recognition
Some LÖVE Games that Deserve Recognition
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
Re: Some LÖVE Games that Deserve Recognition
Thank you for the list!
The one LÖVE game that I actually played entirely was Love Hotel, and I warmly recommend it.
http://3sillyhats.com/lovehotel/
The one LÖVE game that I actually played entirely was Love Hotel, and I warmly recommend it.
http://3sillyhats.com/lovehotel/
Re: Some LÖVE Games that Deserve Recognition
No problem! I'll have to check out Love Hotel.
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
Re: Some LÖVE Games that Deserve Recognition
Just chiming in to say that Love Hotel is excellent. I remember when I discovered it I ended up playing all the way through in one sitting. It reminds me of an old game called SimTower but a little more, umm... risqué. Mr. Rescue is just fantastic too.
Also, I know the main homepage was updated recently but the list of games on the wiki seems to be outdated and some of the best Love games aren't on it! My understanding is that anybody can add their game to the list, so why don't more people do so? I know there are other games of similar quality to the others in this thread that don't get brought up as often; I wish the higher quality Love projects got a bit more exposure. When I first came across the framework I felt like nothing had been made with it and I feel Love still has that perception within the larger gamedev community.
Also, I know the main homepage was updated recently but the list of games on the wiki seems to be outdated and some of the best Love games aren't on it! My understanding is that anybody can add their game to the list, so why don't more people do so? I know there are other games of similar quality to the others in this thread that don't get brought up as often; I wish the higher quality Love projects got a bit more exposure. When I first came across the framework I felt like nothing had been made with it and I feel Love still has that perception within the larger gamedev community.
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