Page 1 of 1

Hacking Mantle into löve

Posted: Wed Jun 25, 2014 4:33 pm
by jjmafiae
How long would it take me to add mantle along OpenGL in löve if I downloaded the source files, would it be a extremely hard?

Re: Hacking Mantle into löve

Posted: Wed Jun 25, 2014 5:26 pm
by kikito
Yes. Extremely.

Re: Hacking Mantle into löve

Posted: Wed Jun 25, 2014 5:29 pm
by Xgoff
not to mention... i don't know how exactly you expect to benefit from it

Re: Hacking Mantle into löve

Posted: Wed Jun 25, 2014 5:54 pm
by jjmafiae
Big games, with lots of objects, textures and etc.

Re: Hacking Mantle into löve

Posted: Wed Jun 25, 2014 10:29 pm
by szensk
jjmafiae wrote:Big games, with lots of objects, textures and etc.
You'd be better off simply using a different rendering methodology. Adding mantle to love is a waste of time, the performance increase would be less than if made use of dirty rectangles, sprite batches, and so on.