Hacking Mantle into löve
Posted: Wed Jun 25, 2014 4:33 pm
How long would it take me to add mantle along OpenGL in löve if I downloaded the source files, would it be a extremely hard?
You'd be better off simply using a different rendering methodology. Adding mantle to love is a waste of time, the performance increase would be less than if made use of dirty rectangles, sprite batches, and so on.jjmafiae wrote:Big games, with lots of objects, textures and etc.