Love for Web giving Errors
Posted: Sat Jun 07, 2014 3:20 pm
Hey.
I'm pretty new to Love, and I happen to have stumbled upon a problem.
I've recently made a game for the LD29, ported it to web, everything works, etc.
However, when I attempt to play the Web port on my Android phone, it raises this error:
Which is wierd, because it works perfectly well on my computer, and I can run any other Love Web game on my phone fine.
I have absolutely no idea what's causing the problem, and it's really bugging me
Any ideas?
I'm pretty new to Love, and I happen to have stumbled upon a problem.
I've recently made a game for the LD29, ported it to web, everything works, etc.
However, when I attempt to play the Web port on my Android phone, it raises this error:
Code: Select all
MyCheckGLError() : gl.getError() : 1281 : INVALID_VALUE stack=MyGetStackTrace@http://andymar.99k.org/js/utils.webgl.js:194
MyCheckGLError@http://andymar.99k.org/js/utils.webgl.js:209
Love_Graphics_Step_Start@http://andymar.99k.org/js/love.graphics.js:250
MainStep@http://andymar.99k.org/js/main.js:401
MainRunAfterPreloadFinished@http://andymar.99k.org/js/main.js:547
PreLoadImageFinishOne@http://andymar.99k.org/js/main.js:487
MainOnLoad/img.onload@http://andymar.99k.org/js/main.js:470
I have absolutely no idea what's causing the problem, and it's really bugging me
Any ideas?