Ultimate Pokedex 1.0 Beta
Posted: Sun Apr 20, 2014 7:24 am
I have set out to make a pokedex. Like from pokemon. Including all 721 pokemon. This may be an ambitious task, but I will try to go by it little by little. Here is the download:
http://www.mediafire.com/download/908bb ... +Beta.love
Also a GitHub repo:
https://github.com/27thColt/Ultimate-Pokedex
Right now, my goal is to include the original 151. I have 9 test subjects right now (I will create data for the rest when basics are done).
Pictures
A few Questions:
Should I use Love Frames Library for my buttons? I already have a main menu but should I make buttons?
Another question, how should I go about the pokedex? I want it to have an area to show the info of the pokemon. There is also an area with a list of all the pokemon as well as a search bar.
If you look at the source code, I have a few for loops for storing information. Should I use that for the search bar and the list of pokemon?
P.S. If you see coordinates follow your mouse, it is because I left the game in debug mode. You can turn it off if you edit the source code.
http://www.mediafire.com/download/908bb ... +Beta.love
Also a GitHub repo:
https://github.com/27thColt/Ultimate-Pokedex
Right now, my goal is to include the original 151. I have 9 test subjects right now (I will create data for the rest when basics are done).
Pictures
A few Questions:
Should I use Love Frames Library for my buttons? I already have a main menu but should I make buttons?
Another question, how should I go about the pokedex? I want it to have an area to show the info of the pokemon. There is also an area with a list of all the pokemon as well as a search bar.
If you look at the source code, I have a few for loops for storing information. Should I use that for the search bar and the list of pokemon?
P.S. If you see coordinates follow your mouse, it is because I left the game in debug mode. You can turn it off if you edit the source code.