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GGJ12: I hate myself
Posted: Mon Jan 30, 2012 4:33 pm
by headchant
Info
This is the Global Game Jam submission of my team. We made a small puzzle platformer...best just see for yourself:
Also beware of the PO2.
Download
You can go to the
official project page on ggj site, or try the slightly improved version* here:
http://www.fysx.org/files/2012/01/i-hate-myself.love
(* just fixed a small memory-eating issue, and cleaned up some stuff)
Re: GGJ12: I hate myself
Posted: Mon Jan 30, 2012 4:37 pm
by coffee
OMG! Amazing idea! And with nice gfx/sfx. Congratulations to your team!
Re: GGJ12: I hate myself
Posted: Mon Jan 30, 2012 5:11 pm
by Robin
Amazing! The fourth level keeps killing me.
Re: GGJ12: I hate myself
Posted: Mon Jan 30, 2012 5:26 pm
by Ellohir
Re: GGJ12: I hate myself
Posted: Mon Jan 30, 2012 5:59 pm
by Nixola
I should be affected by PO2, but I can play this game normally (with both love and love-unstable)
Re: GGJ12: I hate myself
Posted: Mon Jan 30, 2012 6:08 pm
by Jasoco
That's awesome. How do you handle recording the player? Do you record the position every frame or just the keys being pressed?
Re: GGJ12: I hate myself
Posted: Mon Jan 30, 2012 8:00 pm
by headchant
Jasoco wrote:That's awesome. How do you handle recording the player? Do you record the position every frame or just the keys being pressed?
We record the keyboard events and the time.
Re: GGJ12: I hate myself
Posted: Mon Jan 30, 2012 8:55 pm
by fysx
headchant wrote:Jasoco wrote:That's awesome. How do you handle recording the player? Do you record the position every frame or just the keys being pressed?
We record the keyboard events and the time.
I just dared to change it a bit. Additionally to the keyboard events and time we now also store the positions when commands are executed. This helps to make your past move more predictable.
Also, the level order should now be more gradual in difficulty. New version just uploaded to:
http://www.fysx.org/files/2012/01/i-hate-myself.love.
@headchant: can you update the link in your first post?
Other than that: this was my first time with LÖVE and wow ... I am deeply impressed! Thanks Devs!
Re: GGJ12: I hate myself
Posted: Mon Jan 30, 2012 11:37 pm
by Tesselode
I beat it. Very good game.
How did you do the level design?
Re: GGJ12: I hate myself
Posted: Tue Jan 31, 2012 6:27 am
by fysx
Tesselode wrote:I beat it. Very good game.
How did you do the level design?
Thanks!
We made a level editor relatively early. With it we could easily make new levels and test them quickly. The editor is available when pressing 'e' in the 'select level' screen.