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Tower Defence (0.6.2)

Posted: Tue Apr 01, 2014 8:33 pm
by PriorBlue
About:
This game is a product of a 24h game jam and will be advanced in the future. The license is under MIT, so you can do what ever you want with this code.

Features (for now): GitHub page: https://github.com/nczempin/Turres-Monacorum

Preview
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Re: Tower Defence (24h Game Jam)

Posted: Tue Apr 01, 2014 9:37 pm
by davisdude
Looks cool! Don't really understand how to play, but...
Error wrote:Error

game.lua:431: bad argument #1 to 'draw' (Quad expected, got nil)


Traceback

[C]: in function 'draw'
game.lua:431: in function 'drawEnemies'
game.lua:310: in function 'draw'
main.lua:86: in function 'draw'
[C]: in function 'xpcall'
Edit: This happened after I clicked left mouse a bunch...
Console also said: No valid path found...

Re: Tower Defence (24h Game Jam)

Posted: Tue Apr 01, 2014 9:50 pm
by Jeeper
davisdude wrote:Looks cool! Don't really understand how to play, but...
Error wrote:Error

game.lua:431: bad argument #1 to 'draw' (Quad expected, got nil)


Traceback

[C]: in function 'draw'
game.lua:431: in function 'drawEnemies'
game.lua:310: in function 'draw'
main.lua:86: in function 'draw'
[C]: in function 'xpcall'
Edit: This happened after I clicked left mouse a bunch...
Console also said: No valid path found...
That seems to happen when you block off so that there is no path for the enemies.

Re: Tower Defence (24h Game Jam)

Posted: Wed Apr 02, 2014 7:47 am
by xXxMoNkEyMaNxXx
I clicked a bunch and got this:
love 2014-04-02 00-44-38-84.png
love 2014-04-02 00-44-38-84.png (14.94 KiB) Viewed 10673 times
Looks promising though!
You should allow the window to be resized.

Re: Tower Defence (24h Game Jam)

Posted: Wed Apr 02, 2014 11:23 am
by Izzo
This looks amazing, I love the visuals.
Keep at it. It will be awesome when it is finished.

Re: Tower Defence (24h Game Jam)

Posted: Wed Apr 02, 2014 9:05 pm
by ZoNe
love the graphics and the lighting.. even the menu is cool :) but i don't have a clue how to play it :/ what are you supposed to do?

Re: Tower Defence (24h Game Jam)

Posted: Thu Apr 03, 2014 2:45 am
by Mermersk
It certainly looks amazing! I have to start to learn using your light/shadow engine.

Re: Tower Defence (24h Game Jam)

Posted: Thu Apr 03, 2014 5:34 am
by Murii
The game is cool and complex but i only get 70FPS...

Re: Tower Defence (24h Game Jam)

Posted: Thu Apr 03, 2014 7:05 am
by substitute541
Murii wrote:The game is cool and complex but i only get 70FPS...
7 FPS?

70 FPS is fine for a graphics heavy game.

Re: Tower Defence (24h Game Jam)

Posted: Thu Apr 03, 2014 4:52 pm
by PriorBlue
Yeah, there are a few bugs and no chance to win at the moment, because it's not finished yet. For now it's just a little graphical demonstration, but we are working on it. You can deactivate the shaders in the settings for a higher fps now.