Hello again, guys! So, this is the first time I'm doing something non-game related in LÖVE. I decided to explore LÖVE's possibilities on file managing, so I came up with this. It doesn't do much yet, but I plan on adding lots of features to it, such as cut/copy/paste files, delete them, move, rename and edit them (well, at least the easy files to edit in LÖVE, such as texts and images).
Please note that it is still beta, so it isn't finished yet. For now, all it does is read, organize and display all the files from the folder you're looking for, open and read images, texts and music. You can also scroll the screen up and down by using the mouse wheel, and zoom in and out as well (on images windows).
HOW TO USE IT:
Unpack the files from the download and put them inside your folder (or whatever folder you wanna explore). Then drag your folder into LÖVE (0.8.0 or 0.9.0) and you're done!
Any suggestions, criticism or help is appreciated. Thank you so much!
Screenshots:
...
Original size ..................................................... Original size
...
Original size ..................................................... Original size
...
Original size ..................................................... Original size
(SPACE)
(SPACE)
[Beta] HugoBDesigner File Manager [v0.5]
- HugoBDesigner
- Party member
- Posts: 403
- Joined: Mon Feb 24, 2014 6:54 pm
- Location: Above the Pocket Dimension
- Contact:
[Beta] HugoBDesigner File Manager [v0.5]
- Attachments
-
- HugoBDesigner file manager v0.5 - ZIP.zip
- ZIP file
- (250.28 KiB) Downloaded 323 times
-
- HugoBDesigner file manager v0.5 - RAR.rar
- RAR file
- (234.46 KiB) Downloaded 256 times
Last edited by HugoBDesigner on Tue Mar 11, 2014 12:18 am, edited 7 times in total.
- HugoBDesigner
- Party member
- Posts: 403
- Joined: Mon Feb 24, 2014 6:54 pm
- Location: Above the Pocket Dimension
- Contact:
Re: [Alpha] HugoBDesigner File Manager
Okay, I fixed up fullscreen for LÖVE 0.9.0. It should now work just fine in both 0.8.0 and 0.9.0 again. I also updated the main post downloads (a.k.a attachments), but I was really hopping for opinions. If you like it or not, please let me know. Of course, this is just a small project that I don't plan on working on for too long, but I'm completely open for criticism, from "This is the BEST thing I've ever seen in LÖVE!" to "This thing is shit and you shouldn't bother yourself continuing working on it". Thanks!
Re: [Alpha] HugoBDesigner File Manager [v0.2]
Looks pretty cool, but I can't move the files or do anything at all.
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
- HugoBDesigner
- Party member
- Posts: 403
- Joined: Mon Feb 24, 2014 6:54 pm
- Location: Above the Pocket Dimension
- Contact:
Re: [Alpha] HugoBDesigner File Manager [v0.2]
Yes, for now it doesn't do much, but I'm pretty happy that AT LEAST it works on other's computers/folders. The file managing itself will come in later versions, this was just a test to see if it was at least working, which it is. Thanks for the feedback! I'll update this as soon as possible!davisdude wrote:Looks pretty cool, but I can't move the files or do anything at all.
Re: [Alpha] HugoBDesigner File Manager [v0.2]
Oh... I understand now.
GitHub | MLib - Math and shape intersections library | Walt - Animation library | Brady - Camera library with parallax scrolling | Vim-love-docs - Help files and syntax coloring for Vim
Re: [Alpha] HugoBDesigner File Manager [v0.2]
You shouldn't use _openConsole, as it's a Windows-only function
lf = love.filesystem
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
ls = love.sound
la = love.audio
lp = love.physics
lt = love.thread
li = love.image
lg = love.graphics
Re: [Alpha] HugoBDesigner File Manager [v0.2]
Nice little file manager you got here
Re: [Alpha] HugoBDesigner File Manager [v0.2]
Oh hi hugo!
This is nice. Since it's only alpha I can't say much but you might not want it to auto fullscreen.
Fullscreen is buggy for me sometimes.
Also you should use printf for the file names, but you probably already thought about that.
This is nice. Since it's only alpha I can't say much but you might not want it to auto fullscreen.
Fullscreen is buggy for me sometimes.
Also you should use printf for the file names, but you probably already thought about that.
- HugoBDesigner
- Party member
- Posts: 403
- Joined: Mon Feb 24, 2014 6:54 pm
- Location: Above the Pocket Dimension
- Contact:
Re: [Alpha] HugoBDesigner File Manager [v0.2]
I'm sorry, but that was the ONLY way I managed to get the console as something optional. I tested other things, but none worked...Nixola wrote:You shouldn't use _openConsole, as it's a Windows-only function
Thanks a lot!Doctory wrote:Nice little file manager you got here
I think I'll improve the fullscreen, using the "getFullscreenModes" thing.alesan99 wrote:Oh hi hugo!
This is nice. Since it's only alpha I can't say much but you might not want it to auto fullscreen.
Fullscreen is buggy for me sometimes.
Also you should use printf for the file names, but you probably already thought about that.
About printf, I never looked further for what it does, but now that you mentioned, it really seems to be a lot better. Thanks for the suggestion, Alesan!
@Everyone: I'll improve the basic things here (like fullscreen and text printing), and hopefully I'll get something more than "looking" to files in my next version. Thanks, everybody!
- josefnpat
- Inner party member
- Posts: 955
- Joined: Wed Oct 05, 2011 1:36 am
- Location: your basement
- Contact:
Re: [Alpha] HugoBDesigner File Manager [v0.2]
Code: Select all
Error: main.lua:31: attempt to call field '_openConsole' (a nil value)
stack traceback:
main.lua:31: in function 'load'
[string "boot.lua"]:394: in function <[string "boot.lua"]:387>
[C]: in function 'xpcall'
Missing Sentinel Software | Twitter
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
FORCIBLY IGNORED.
<leafo> when in doubt delete all of your code
<bartbes> git rm -r *
<bartbes> git commit -m "Fixed all bugs"
<bartbes> git push
Who is online
Users browsing this forum: Ahrefs [Bot] and 2 guests