I Am Sam (GGJ San Francisco 2014) a two player co-op puzzler
Posted: Mon Feb 03, 2014 4:20 am
It's a while back but i just remembered to share this piece with you all
http://globalgamejam.org/2014/games/i-am-sam
Idea is simple. the light character can only move within lighted area, vice-versa.
supposedly to win the game, you light up the angel statues and put demon statues in the dark. but we didn't have time to write a trigger. so press 'B' to go to the next.
you need to modify server.py and main.lua to change the IP to the hosting computer.
code is shitty, but hey, it's game jam. I was fairly amused by my partner's commit messages.
http://globalgamejam.org/2014/games/i-am-sam
Idea is simple. the light character can only move within lighted area, vice-versa.
supposedly to win the game, you light up the angel statues and put demon statues in the dark. but we didn't have time to write a trigger. so press 'B' to go to the next.
you need to modify server.py and main.lua to change the IP to the hosting computer.
code is shitty, but hey, it's game jam. I was fairly amused by my partner's commit messages.