Love 0.9.0 crashing on load without errors
Posted: Wed Jan 22, 2014 5:18 pm
I have noticed this happening since I upgraded. So far the only thing I have been able to confirm as breaking love is requiring nonexistent files.
There may be other simple things but I can't confirm them right now. The old version used to spit out helpful errors messages to the console like "line:2 in main.lua could not load file @some/path/". At least I recall it doing that. I'm sure I have made this mistake prior to 0.9.0.
Is this a known issue? It makes debugging really fustrating as you think you have made a huge mistake but its a simple spelling error. No way to know until you go over all your code with a fine tooth comb.
There may be other simple things but I can't confirm them right now. The old version used to spit out helpful errors messages to the console like "line:2 in main.lua could not load file @some/path/". At least I recall it doing that. I'm sure I have made this mistake prior to 0.9.0.
Is this a known issue? It makes debugging really fustrating as you think you have made a huge mistake but its a simple spelling error. No way to know until you go over all your code with a fine tooth comb.