Double free or corruption error after exit
Posted: Sat Jan 04, 2014 9:55 pm
Hello, I'm working on the camera for my game, and I ran into an odd issue with a bit of the graphics api. If I use love.graphics.push() and love.graphics.pop(), when I quit the game I get an big backtrace and the error. I know it's related to these functions because I don't get the error if I comment them out.
Has anybody run into this error before?
In case it matters I am using version 0.9.0. Thank you for your help.
edit: Sorry, I didn't realize first posters couldnt attach files, here's a url https://www.dropbox.com/s/h95ug7nkkd6h2gu/mario.love
edit 2: The memory error happens after my love.quit is called as well.
edit 3: Apparently this happens in both of my computers, 32 and 64 bit. I originally thought that maybe it was an opengl issue, but I guess it must be something different.
Code: Select all
*** Error in `love': double free or corruption (out): 0x09a3e668 ***
In case it matters I am using version 0.9.0. Thank you for your help.
edit: Sorry, I didn't realize first posters couldnt attach files, here's a url https://www.dropbox.com/s/h95ug7nkkd6h2gu/mario.love
edit 2: The memory error happens after my love.quit is called as well.
edit 3: Apparently this happens in both of my computers, 32 and 64 bit. I originally thought that maybe it was an opengl issue, but I guess it must be something different.