[Solved] Some random stuff
Posted: Wed Jan 01, 2014 8:18 pm
Löve nub trying to remake mmo side scrolling platformer (Maplestory) to learn löve, wants help with theory of
Different Threads
Far in the future
Link to .love download:
Version 1:
Different Threads
- 1.How to mirror character with 4+ individual parts, animations, and eventually armor and weapons
- 2.Best way/how at all to creat collision for the character and enemies (with walls, floors and eventually enemy attacks)
Far in the future
- 3.How to create an armor/weapon system
- 4.How to create a window-based, drag-and-drop capable UI
- 5.Best way to work character customization
Link to .love download:
Version 1:
- Character floating in air, some grassy textures
- Borrowed some code for character gravity, jumping, and floor from another post (/viewtopic.php?f=4&t=76840)
- Reduced texture redundancy
- Slowed character movement to value found in gamefile
- Implemented AnAL, Alert-Face idle animation, Light-skin body idle animation, Light-skin arm idle animation
- Added a real map background, moved floor level to match
- Added jump sound, map-appropriate BGM
- Changed jump height to value found in gamefile