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LOVE 0.9.0 not doing anything on build?
Posted: Wed Dec 18, 2013 8:12 am
by BoltReel
I just installed 0.9.0 and now when I try to launch my game through Sublime Text 2, nothing happens. It opens a process of Love however no window as was intended. Any ideas as to why this happened?
If its needed here is the build code:
Code: Select all
{
"selector": "source.lua",
"cmd": ["C:\\Program Files (x86)\\LOVE\\love.exe", "$file_path"]
}
Re: LOVE 0.9.0 not doing anything on build?
Posted: Wed Dec 18, 2013 5:01 pm
by szensk
try
Code: Select all
{
"selector": "source.lua",
"shell": true,
"cmd": ["C:\\Program Files (x86)\\LOVE\\love.exe", "$file_path"]
}
this works for me.
Re: LOVE 0.9.0 not doing anything on build?
Posted: Wed Dec 18, 2013 6:21 pm
by BoltReel
szensk wrote:try
Code: Select all
{
"selector": "source.lua",
"shell": true,
"cmd": ["C:\\Program Files (x86)\\LOVE\\love.exe", "$file_path"]
}
Hmm, with that it now gives me an error as follows:
Code: Select all
'C:\Program' is not recognized as an internal or external command,
operable program or batch file.
[Finished in 0.0s with exit code 1]
However if I set the window to borderless it runs. Borderless is however, not optimal.
Re: LOVE 0.9.0 not doing anything on build?
Posted: Wed Dec 18, 2013 7:05 pm
by szensk
try escape quotes?
"cmd": ["\"C:\\Program Files (x86)\\LOVE\\love.exe\"", "$file_path"]
Re: LOVE 0.9.0 not doing anything on build?
Posted: Wed Dec 18, 2013 8:20 pm
by BoltReel
szensk wrote:try escape quotes?
"cmd": ["\"C:\\Program Files (x86)\\LOVE\\love.exe\"", "$file_path"]
Code: Select all
The filename, directory name, or volume label syntax is incorrect.
[Finished in 0.0s with exit code 1]
Re: LOVE 0.9.0 not doing anything on build?
Posted: Wed Dec 18, 2013 9:10 pm
by szensk
Hrm, I'm not sure what's wrong then.
Code: Select all
{
"selector": "source.lua",
"shell": true,
"cmd": ["C:\\Program Files (x86)\\LOVE\\love.exe", "$file_path"]
},
is working fine for me.
Re: LOVE 0.9.0 not doing anything on build?
Posted: Thu Dec 19, 2013 4:12 am
by DelishusCake
Try setting a path instead:
Code: Select all
{
"path": "C:\\Program Files (x86)\\LOVE",
"selector": "source.lua",
"shell": true,
"cmd": ["love", "$file_path"]
}
Edit:
Or try replacing "\\" with "/". I run mine from a flash drive, so my build looks like this:
Code: Select all
{
"shell": true,
"path": "/apps/SDKs/love",
"cmd": ["love", "${project_path:${folder:${file_path}}}"],
"selector": "source.lua.love"
}
Re: LOVE 0.9.0 not doing anything on build?
Posted: Thu Dec 19, 2013 6:18 am
by BoltReel
DelishusCake wrote:Try setting a path instead:
Code: Select all
{
"path": "C:\\Program Files (x86)\\LOVE",
"selector": "source.lua",
"shell": true,
"cmd": ["love", "$file_path"]
}
Ah, worked like a charm thanks!
Re: LOVE 0.9.0 not doing anything on build?
Posted: Mon Apr 14, 2014 1:57 pm
by cartoonmadrasah
Thank you for the solution.