LÖVE on Playstation Vita and several Android Devices
Posted: Tue Dec 17, 2013 11:14 am
Hey,
for LudumDare 28 i wanted to create a Touch game. In the lack of other devices i choose to implemente a basic set of LÖVE function in the Sony PSM SDK.
So, here is the code of my proof-of-concept:
https://github.com/SiENcE/lovepsm
Only some functions are working yet:
* love.graphics.newImage
* love.graphics.setColor
* love.graphics.setBackgroundColor
* love.graphics.draw
+ i added a basic Touch API in LÖVE style.
I can share my work on github if someone is interested in helping to implement most basic functions of LÖVE.
Working demos:
* PassingClouds
* Shipgame (from trommelbommel)
know Issues:
* rotation does not work correct
* coordinate system is rooted in the Lower-Left and not Top-Left as in LÖVE
Here is a video:
Comments are welcome !
for LudumDare 28 i wanted to create a Touch game. In the lack of other devices i choose to implemente a basic set of LÖVE function in the Sony PSM SDK.
So, here is the code of my proof-of-concept:
https://github.com/SiENcE/lovepsm
Only some functions are working yet:
* love.graphics.newImage
* love.graphics.setColor
* love.graphics.setBackgroundColor
* love.graphics.draw
+ i added a basic Touch API in LÖVE style.
I can share my work on github if someone is interested in helping to implement most basic functions of LÖVE.
Working demos:
* PassingClouds
* Shipgame (from trommelbommel)
know Issues:
* rotation does not work correct
* coordinate system is rooted in the Lower-Left and not Top-Left as in LÖVE
Here is a video:
Comments are welcome !