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AnAL help! (oh god ._.)

Posted: Sun Dec 08, 2013 2:49 pm
by Miken1
(Jesus why do you guys need to name a library AnAL, why!)

I need a breif explaination on how the different functions works for example.

What should I do if I want to draw the second row of animations in this megaman sprite sheet


Image

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Posted: Sun Dec 08, 2013 3:19 pm
by bekey
-snip-

Re: AnAL help! (oh god ._.)

Posted: Sun Dec 08, 2013 5:02 pm
by Miken1
So so you recommend to make seperate sheets for each animation?
One for jumping and one for walking etc...

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Posted: Sun Dec 08, 2013 5:45 pm
by bekey
-snip-

Re: AnAL help! (oh god ._.)

Posted: Sun Dec 08, 2013 5:57 pm
by Miken1
Thank you for the help!

Re: AnAL help! (oh god ._.)

Posted: Mon Dec 09, 2013 7:19 pm
by pielago
this going down

Code: Select all

function love.load()
	require 'anal'
	k={}
	k.x=15
	k.y=10
	k.w=50
	k.h=50
	k.speed=200	
	
	fF =love.graphics.newImage('f.png')	-- 4 sprites going down  120x50 f.png
	walkF=newAnimation(fF,30,50,0.1,0)
	facing ='front'
end

function love.draw()
	if facing== 'front' then
		walkF:draw(k.x,k.y)
	end
end

function love.update(dt)
	if love.keyboard.isDown("s") then
		k.y=k.y+k.speed*dt
		walkF:update(dt)
		facing ='front'
	end	
	
end

function love.keyreleased(key, unicode)           --reset it
	if key == 's' then
		walkF=newAnimation(fF,30,50,0.1,0)
		facing ='front'	
	end

end