[solved]I cannot figure out any sort of physics at all.
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[solved]I cannot figure out any sort of physics at all.
I tried learning hardoncollider but i got confused, I'm thinking about box2D but i hear that it's heavy and I see alot of code so i get kinda scared whats the simplest way to use physics
Last edited by get52 on Thu Dec 05, 2013 10:00 pm, edited 1 time in total.
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Re: I cannot figure out any sort of physics at all.
like the simplest library/built in physics thing...I sound retarded but yeah. is box2D simpler then hardoncollider + collide resoluton?
Platformer
Platformer
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Re: I cannot figure out any sort of physics at all.
I am making a retro platformerbekey wrote:Simplest is using libraries like HardonCollider or love.physics.
What kind of game are you making?
Some more detail and description on what went wrong with Hardoncollider would be nice as well, maybe even add a .love file.
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Re: I cannot figure out any sort of physics at all.
okay thanks, i'm 13 and really want to make a game. i'll get help this time.bekey wrote:If you're using ATL, you can give AT-Collider a try.
But I still suggest you giving HC a try again, but this time with our help.
I think im gonna try love.physics aswell because it looks cool xD
Only douchebags tell the admins to delete threads once they get they're answer.
Re: I cannot figure out any sort of physics at all.
Love physics is most likely complete overkill for what you're trying to do.
Re: I cannot figure out any sort of physics at all.
If you want something really simple, just code it yourself. For a retro platformer, you don't need any fancy realistic physics. Just make some simple jumping and collision detection.
My game called Hat Cat and the Obvious Crimes Against the Fundamental Laws of Physics is out now!
Re: I cannot figure out any sort of physics at all.
Try this tutorial. It takes you through the whole process of making a platformer with jumping and robust collision.
Check out my blog on gamedev
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Re: I cannot figure out any sort of physics at all.
There is no simple physics guys, avoid coding physic and use the tools that are already available to you.
Have you seen Concerned Joe ?MPQC wrote:Love physics is most likely complete overkill for what you're trying to do.
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