Collision Detection Without Objects Moving Each Other?
Posted: Tue Jan 24, 2012 9:05 pm
I'm working on a prototype and am wanting to know when two game objects are touching each other. For instance, a character collecting stars for points. I don't need any physics for something like this, I just need to know when they are touching each other.
Does love have something like this built in?
I've used Box2d in Cocos2d and there's something called a sensor that does something like this in Cocos2D. I'm looked for this in love but can't find anything.
Any ideas or should I roll my own solution?
Does love have something like this built in?
I've used Box2d in Cocos2d and there's something called a sensor that does something like this in Cocos2D. I'm looked for this in love but can't find anything.
Any ideas or should I roll my own solution?