Quick question about text display
Posted: Mon Nov 25, 2013 9:45 am
It's very possible that this has been addressed already, though I was unable to find something quite like it:
The game that I'm currently working on is partially dialogue-driven, and as such requires a lot of text to be displayed to the player. The user often has to press a key (N, or left mouse in my case) in order to move to the next lines of text in the dialogue window. Now I have a system in place that works beautiful, however, the code is massive, nasty, and overly convoluted.
I'm wondering if any of you gurus out there have a nice, compact way of displaying dialogue to players (or for that matter, just show off how you do your dialogue). Any help on the matter would be greatly appreciated.
The game that I'm currently working on is partially dialogue-driven, and as such requires a lot of text to be displayed to the player. The user often has to press a key (N, or left mouse in my case) in order to move to the next lines of text in the dialogue window. Now I have a system in place that works beautiful, however, the code is massive, nasty, and overly convoluted.
I'm wondering if any of you gurus out there have a nice, compact way of displaying dialogue to players (or for that matter, just show off how you do your dialogue). Any help on the matter would be greatly appreciated.